Wednesday, February 7, 2007

Interview blog

First of all virtual reality is something that is relatively scary to me, because I think it is something that can easily get out of hand. Virtual reality to me is a combination of philosophy, math, and perceived realities through programmed languages that are distorted into a new kind of reality, virtual reality. I don't truthfully want to see virtual reality as something that is mainstreamed into peoples' everyday lives other than in ways that aren't detrimental to living the way we currently do. I do not believe VR is better than any media we currently have, though is a revolutionary way of doing things.

What Lanier describes seems to be science fiction to me though I do not doubt could one day become a common thing. I would like to not be around for that becoming a common thing, but it's way beyond my control. If VR became as common as television the entire world as we know it would change because reality would not be reality, virtual reality and its distorted ways would become the reality that people perceived. Most of Lanier's comments were interesting and his thoughts very intelligent, but I particularly like how he talked about the reality people show others and what we perceive as being different. That statement was the one that made most clear sense to me, while most of the other things he talked about were over my head.

filmtext

When I first opened filmtext, I thought it was a bit philosophical. After the random questions floating by started to annoy me, I decided to look around a little bit. I clicked on the little symbols on top and random weird things would happen. The more I looked around, the more useless filmtext appeared to me; there was no point to it as far as I'm concerned, though I'm sure whoever made it hade every intention of it meaning something.

I think filmtext is something new, not a game or a novel, maybe barely a website, though anybody can make a simple website. It has links like other media and is eye-catching to begin with, but after that it is unlike anything I have come across before. If it has a plot I didn't really understand it nor did I have the patience for the ambiguity of it. I didn't have any enjoyment interacting with it, because it was not straight-forward enough for me to prefer to use anything of the sort.